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!_TAG_FILE_FORMAT	2	/extended format; --format=1 will not append ;" to lines/
!_TAG_FILE_SORTED	1	/0=unsorted, 1=sorted, 2=foldcase/
!_TAG_PROGRAM_AUTHOR	Darren Hiebert	/dhiebert@users.sourceforge.net/
!_TAG_PROGRAM_NAME	Exuberant Ctags	//
!_TAG_PROGRAM_URL	http://ctags.sourceforge.net	/official site/
!_TAG_PROGRAM_VERSION	5.9~svn20110310	//
BRAIN	game.h	/^  BRAIN ,$/;"	e	enum:game_t
BUTTON1	pinout.h	/^  BUTTON1 = 14,$/;"	e	enum:__anon1
BUTTON2	pinout.h	/^  BUTTON2 = 15,$/;"	e	enum:__anon1
BUTTON3	pinout.h	/^  BUTTON3 = 16,$/;"	e	enum:__anon1
BUTTON4	pinout.h	/^  BUTTON4 = 17,$/;"	e	enum:__anon1
CHGK	game.h	/^  CHGK,$/;"	e	enum:game_t
CONTROL1	pinout.h	/^  CONTROL1 = 18,$/;"	e	enum:__anon1
CONTROL2	pinout.h	/^  CONTROL2 = 19,$/;"	e	enum:__anon1
CORRECT	game.h	/^  CORRECT =  1,$/;"	e	enum:answer_t
ENCODERB	pinout.h	/^  ENCODERB = 4,$/;"	e	enum:__anon1
ENCPUSH	pinout.h	/^  ENCPUSH = 20,$/;"	e	enum:__anon1
GREENLAMP	pinout.h	/^  GREENLAMP = 13,$/;"	e	enum:__anon1
LCD11	pinout.h	/^  LCD11 =  9,$/;"	e	enum:__anon1
LCD12	pinout.h	/^  LCD12 = 10,$/;"	e	enum:__anon1
LCD13	pinout.h	/^  LCD13 = 11,$/;"	e	enum:__anon1
LCD14	pinout.h	/^  LCD14 = 12,$/;"	e	enum:__anon1
LCD4	pinout.h	/^  LCD4  =  7,$/;"	e	enum:__anon1
LCD6	pinout.h	/^  LCD6  =  8,$/;"	e	enum:__anon1
NOCHAR	font.h	/^const char NOCHAR = 0xff;$/;"	v
NOREPLY	game.h	/^  NOREPLY = -1,$/;"	e	enum:answer_t
PROGMEM	font.h	/^const charcode charmap[] PROGMEM = {$/;"	v
REDLAMP	pinout.h	/^  REDLAMP   =  6,$/;"	e	enum:__anon1
RUSSIAN	pinout.h	29;"	d
SI	game.h	/^  SI,$/;"	e	enum:game_t
SPEAKER	pinout.h	/^  SPEAKER = 5,$/;"	e	enum:__anon1
WRONG	game.h	/^  WRONG   =  0,$/;"	e	enum:answer_t
_bytes	utf8.h	/^    uint16_t _bytes;$/;"	m	class:utf8
_chars	utf8.h	/^    uint16_t _chars;$/;"	m	class:utf8
_index	utf8.h	/^    uint16_t _index;$/;"	m	class:utf8
_string	utf8.h	/^    char* _string;$/;"	m	class:utf8
_string_p	utf8.h	/^    char* _string_p;$/;"	m	class:utf8
answer	brainuino.ino	/^answer_t answer(uint8_t num)$/;"	f
answer_t	game.h	/^enum answer_t {$/;"	g
ask	brainuino.ino	/^void ask()$/;"	f
buttonPressed	game.h	/^volatile uint8_t buttonPressed;$/;"	v
bytes	utf8.cpp	/^uint16_t utf8::bytes()$/;"	f	class:utf8
charcode	font.h	/^struct charcode {$/;"	s
chars	utf8.cpp	/^uint16_t utf8::chars()$/;"	f	class:utf8
codeOf	lcdprint.cpp	/^char codeOf(wchar_t ucode)$/;"	f
discuss	brainuino.ino	/^answer_t discuss(uint16_t timer)$/;"	f
falseStart	brainuino.ino	/^void falseStart(uint8_t num)$/;"	f
font	font.h	/^  const unsigned char font;$/;"	m	struct:charcode
font_h	font.h	21;"	d
gameType	game.h	/^game_t gameType;$/;"	v
game_h	game.h	21;"	d
game_t	game.h	/^enum game_t {$/;"	g
get	utf8.cpp	/^wchar_t utf8::get()$/;"	f	class:utf8
lcdprint_h	lcdprint.h	21;"	d
loop	brainuino.ino	/^void loop()$/;"	f
pinInit	brainuino.ino	/^void pinInit()$/;"	f
pinout_h	pinout.h	26;"	d
preSignal	game.h	/^uint8_t preSignal;$/;"	v
printGameType	brainuino.ino	/^void printGameType()$/;"	f
printPlayer	brainuino.ino	/^void printPlayer(uint8_t num)$/;"	f
printPreciseTime	brainuino.ino	/^void printPreciseTime()$/;"	f
printState	brainuino.ino	/^void printState(const __FlashStringHelper *state)$/;"	f
printState	brainuino.ino	/^void printState(const char *state)$/;"	f
printTime	brainuino.ino	/^void printTime()$/;"	f
readButton	brainuino.ino	/^void readButton()$/;"	f
refresh	brainuino.ino	/^void refresh()$/;"	f
setup	brainuino.ino	/^void setup()$/;"	f
startTime	game.h	/^uint32_t startTime;$/;"	v
time	game.h	/^uint32_t time;$/;"	v
timer1	game.h	/^uint8_t timer1;$/;"	v
timer2	game.h	/^uint8_t timer2;$/;"	v
uni	font.h	/^  const wchar_t uni;$/;"	m	struct:charcode
uprint	lcdprint.cpp	/^size_t uprint(const __FlashStringHelper* rawstr, Print* out)$/;"	f
uprint	lcdprint.cpp	/^size_t uprint(const char* rawstr, Print* out)$/;"	f
utf8	utf8.cpp	/^utf8::utf8 (const __FlashStringHelper* input)$/;"	f	class:utf8
utf8	utf8.cpp	/^utf8::utf8 (const char* input)$/;"	f	class:utf8
utf8	utf8.h	/^class utf8 {$/;"	c
utf8_h	utf8.h	21;"	d
utf8print	lcdprint.cpp	/^size_t utf8print(utf8* str, Print* out)$/;"	f
withFalseStart	game.h	/^bool withFalseStart;$/;"	v
~utf8	utf8.cpp	/^utf8::~utf8 ()$/;"	f	class:utf8